9/26/2023 0 Comments Rf generator![]() Spooky season is upon us! The Shmup Club celebrates with spooky games, and this year we're going with a heavy hitter, CAVE's classic Deathsmiles! From designer Tsuneki Ikeda, in collaboration with artist "Joker" Junya Inoue, CAVE decided to veer away from the normal vertically scrolling danmaku shooters that had become its main focus, and create an experience that could be more approachable. Join the RF Generation in November 2022 as we take on one of Toaplan's most infamous challenges with Fire Shark! The renamed Fire Shark also got a home release on the Sega Megadrive and Genesis, and Toaplan themselves took the time to retool the game to balance it better. Thankfully, when the game came westward, the difficulty was tempered somewhat, so as not to turn players away. At the time, it could have been considered one of the most difficult shooter that had released up to that point. Upon its release in arcades, Toaplan's Same! Same! Same! immediately stood out in comparison to its predecessor, Hishouszame, which we knew in the West as Flying Shark. Toaplan has a couple games that stand above the rest, in terms of the sheer difficulty, however. Most of their games are considered among the most difficult in the genre, at least in terms of earlier games, prior to the shift toward manic and danmaku style. One of the hallmarks of Toaplan games is their level of challenge. While they burned brightly for a few short years, they developed a number of highly influential titles. Toaplan is a legendary developer at this point, having helped propel the shoot-em-up genre to new heights in the late 80's and early 90's. In this month's Concertcast, the guys pick their favorite albums of 2012, a year in which both had to do some digging! Which way does this dark, "cutesy" narrative make the boy's needles move? Tune in and find out!Īnd on Twitter: & reading Press Playcast Episode 91 - Doki Doki Literature Club Join us as we discuss the game's gameplay, graphics, music, and it's very twisted story. In this month's episode of the Press Pla圜ast, Rich (singlebanana) and Shawn (GrayGhost81) discuss Doki Doki Literature Club! a virtual novel with dating simulator mechanics.that isn't what you might expect. If you'd like to participate, check the thread here: Join the RF Generation Shmup Club in 2023, and pilot the CF-345 Black Fly alongside us, as we play the Taito classic Metal Black! This ended up being a major inspiration for Taito's later Darius series game, G-Darius. You can also use your beam to duel with bosses who will fire a similar beam. Once you do, you can unleash a beam of destruction to take out enemies. Released in arcades in 1991, and later on the Sega Saturn in 1996, Metal Black has a unique power-up system that sees you collecting small particles known as "Newalone" to gradually increase the power of your ship, until you reach maximum power. What we ended up with is the now classic, Metal Black. In the end, however, the project became its own game, with some of its own unique mechanics. At some point, the game was considered as a possible 3rd game in the Darius series. Most of the team who designed the Taito shooter Gun Frontier returned for another shoot-em-up, at the time tentatively titled "Project Gun Frontier 2" as a starting point for development. ![]() Sometimes a game takes a very different path than expected, before it is released. Thanks for the listen, we hope you enjoy the show!Īnd on Twitter: & reading Press Playcast Episode 92 - Bioshock Infinite Please be sure to rate and write a review of the show on iTunes and/or Podbean to help us increase our listenership. We will respond to your comments and are always happy to discuss the games in detail. How does the somewhat controversial, 3rd installment in the Bioshock library stack up to its formidable forefathers? And how many Chambers did the Wu-Tang Clan actually enter? Tune in and find out!Īs always, we are happy to hear your thoughts on the games we play on our discussion page (linked below). In this month's Concertcast, the guys pick sophomore albums that they consider the best album in each selected band's catalog. Join us as we discuss the game's gameplay, graphics, music, and story. In this month's episode of the Press Pla圜ast, Rich (singlebanana) and Shawn (GrayGhost81) round-out their discussion of the entire Bioshock series as they breakdown Bioshock Infinite.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |